Thraxas Read online

Page 35


  The front door slams open to a heavy kick. Standing there is the bulky figure of Tholius, Prefect of Twelve Seas. He strides in with a great gang of armed men. Some of them I recognise as Civil Guards, though none are in uniform. Tholius is not wearing his Prefect's yellow-edged toga. I guess this is not an official visit. He's come to take the gold and kill any witnesses to his involvement.

  Tholius surveys the scene briefly.

  "Everyone out," he orders.

  No one leaves. His men takes their weapons from their scabbards. Ixial the Seer studies the Prefect, as if trying to judge whether they're still partners. I could tell him the answer. A man who feels no qualms about robbing the poor of Twelve Seas is not going to share a golden statue with a monk.

  There's a commotion outside and yet more people force their way in. A very tough-looking group of people, led by Casax. He's brought his strongest fighters from Twelve Seas and from the looks of the rest I'd say they've recruited from the gang lords of the surrounding areas. I'm puzzled why. If he's finally tracked Quen to the Avenging Axe he hardly needs an army to recover her.

  Casax is briefly surprised at the sight of the Star Temple, the Cloud Temple, Prefect Tholius and Captain Rallee, but he adapts quickly. He laughs, in fact.

  "I've come to pick up a little stolen gold," he announces to the multitude. "I see I'm not the first. Well, I'd advise you all to leave before you get hurt." He looks pointedly at Prefect Tholius. As the government's representative Tholius should be in charge here but in practice the Brotherhood boss has more power. Tholius is well supported in the bar, though, and he shows no inclination to leave. Neither do the monks.

  Casax turns to me, and grins. "We've been looking for that gold ever since it was stolen. We had word the monks had something to do with it. And we had word you've been meeting with some monks, Thraxas."

  He looks at me sharply. "You should know you can't hide anything that goes on in Twelve Seas from me. I guess we'd have got here quicker if you didn't have that bafflement spell to hide Quen."

  "Have you taken her?" I demand.

  "Taken her? What for? Quen works for me, fat man. And very clever she is too. We figured you'd lead us to the gold. As soon as she saw you showing off the statue she came back and reported it."

  Casax doesn't have to brag about it, but he likes to let people know when he's outsmarted them. Just another of his character traits.

  "I hear the Orc girl's dead," adds Casax. "Sorry about that. Nothing to do with me. Anyway, if you'd all like to step aside while my men get hold of that statue."

  Captain Rallee strides in front of the Brotherhood boss. "What makes you think you're taking the statue, Casax? I represent the law here, and I'll arrest any man who tries to remove it."

  Casax guffaws with laughter at the thought of a Civil Guard Captain getting in the way of a Brotherhood boss, particularly a Brotherhood boss with a full array of fighters in tow. They all laugh. The laughter grates on my nerves. With Makri lying dead next door I don't want to hear anyone laughing right now. I stand next to the Captain. I'd planned to kill Sarin but going down fighting these scum doesn't seem too bad an alternative right now. I feel like killing someone, and I'm not too particular.

  "Come and get the statue," I say, motioning to where it stands, half in and half out of the magic purse.

  Everyone in the room waits to see who's going to make the first move. At this moment Soolanis lurches through from the back. Oblivious to everything and everyone around her, she navigates her way behind the bar, takes a bottle of klee from the shelf, and lurches off again. You have to admire the woman's single-mindedness.

  Captain Rallee again demands that everyone depart and let the law take over. At this Prefect Tholius advances towards him and angrily demands that the Captain stop interfering. "Twelve Seas is under my jurisdiction."

  "So it is. But I work for the Abode of Justice and a Guard Captain has a responsibility to uphold the law in every part of the city. Are you here on official business? If so, why are your men out of uniform?"

  Rallee turns to Tresius who's waiting quietly at the foot of the stairs. "And what do you want?"

  The Venerable Tresius remains silent.

  "They're all here for the statue, Captain," I explain.

  "Even Tholius?"

  "In on it from the first. He provided Ixial the Seer with inside information about the gold shipment. And he provided Ixial with a nice house in Thamlin where he could meet Drantaax's wife and learn everything he needed to know from her."

  "Kill them," grunts Tholius.

  The place erupts.

  Chapter 15

  When I was nineteen I was expelled from the college for young Sorcerers. Having no money, no family and nothing better to do, I joined a company of mercenaries on their way to the war in the far southeast between the small city-states of Juval, Abelasi and Pargada. That was how I met Gurd, a large Barbarian of twenty-five or so who'd travelled down from the frozen north to see life in the civilised lands. That's what he said at the time anyway, though some years later he admitted to me that he'd actually been chased away by the outraged clan of a young woman he'd become rather too involved with.

  Events in the south were confused, with the cities at war with one another. To make matters worse, each city had at least two claimants to the throne. On one occasion our company, in the employ of a Prince of Juval, ambushed some troops belonging to another Prince of Juval in the middle of a dense forest. At that very moment, the Army of the People's Democracy of Abelasi took us in the rear. While Gurd and I were still trying to work out which way our spears should be pointing, a joint force from the recently deposed King of Abelasi arrived along with his allies, the Pargadan Army. No one knew what the hell was happening. In the dark tangled forest the companies of spearmen were soon splintered and disorganised, leaving a heaving mass of men struggling and fighting for their very lives with opponents they could barely make out. Panic set in as soldiers fought with enemies and allies alike in the confusion. There was nothing for me and Gurd to do, apart from hack our way through anyone and anything who stood in our way and hope that some time or other we'd arrive at an empty space where we could gather our wits, find a couple of horses, and get the hell out of there. Which we did, eventually.

  I'm reminded of this day twenty-four years later as battle is joined in the Avenging Axe. Everyone wants the statue but only the last man left standing is going to carry it away. The monks of the Cloud Temple and the monks of the Star Temple lay into each other furiously, their lust for the gold fuelled by their bitter rivalry. The Brotherhood, enraged that anyone could even consider pulling off a criminal coup in their part of town, throw themselves into the fray. The gang members are not trained warriors like the monks but many of them served in the Army and they're all very experienced at the art of close-range street fighting.

  Prefect Tholius meanwhile urges his men on. The Prefect has the most to lose perhaps, as his position in town is fast becoming untenable. Once word gets out that he was an accomplice in the gold theft he'll be stripped of his office and on his way to a prison ship faster than he can blink. Prefects can get away with many things in Turai, but not stealing gold from the King. Surrounded by his personal bodyguard of off-duty Civil Guards, he mounts a violent attack, determined either to wipe out all witnesses to his crime or make off with the loot to some other nation where he can live in luxury beyond the reach of Turai's laws.

  Myself, I'm just caught in the middle. I don't want the statue. I wanted to solve a murder, but since Makri's death that's slipped well down my list of priorities. At the thought of her corpse lying next door blood fury rises in me in a way I've not felt for a very long time. I'm pleased for the chance to vent my wrath on whoever comes near.

  Captain Rallee, as the only official upholder of the law in the premises, finds himself hard-pressed. He fights at the shoulder of Gurd and me, with the half-exposed statue protecting our backs. A howling monk of the Star Temple falls before his blade.
I see he hasn't lost any of his old fighting skill.

  Four Brotherhood men burst through the melee and set upon us. I parry a thrust, stick my sword through my opponent's thigh then gut him as he stumbles. Gurd chops a man almost in half and Rallee skilfully deflects a strike before running his sword up his opponent's blade and into his chest. The fourth Brotherhood man backs off, and we find a brief moment of space inside the madness.

  "Couldn't you have brought a company of Guards with you?" I snarl at Rallee.

  "Just came to pay my respects," he says. "And I want a few words with you when this is all over. Who do you think you are, withholding evidence? That statue should have been turned over to the Guard."

  "I was just getting round to it," I grunt, and then it's back to the fray. Gurd's furnishings suffer heavy damage as people pick up whatever is nearby to use as weapons. Torches, tankards, chair legs and whole benches fly everywhere. Tholius himself picks up a huge wooden table and flings it at us before urging his men on towards the statue. Captain Rallee goes down under the impact. Gurd hauls him to his feet while I hold off two opponents with my knife and my sword. Everything is confused. I lose sight of both my opponents as a gaggle of monks flies in between us, screaming and cursing as they kick and punch each other senseless. I notice a young monk deflecting a sword thrust with his bare hands before delivering a neck-breaking blow to a Brotherhood man before himself falling to a sword thrust from behind. His companion screams in fury and leaps high over the sword then smashes his foot into the killer's face with such violence that his neck snaps like a twig.

  Ixial the Seer and the Venerable Tresius struggle to close with each other, but are prevented by the mass of struggling bodies between them. Finally Tresius, who's seventy if he's a day, takes a jump from a standing position that any young athlete would be proud of. He rises, somersaults in the air while flying half the length of the tavern, brushes aside a few adversaries on the way down and finally stands directly opposite Ixial, at which Ixial smashes Tresius in the face, or tries to, but Tresius glides out the way. They then engage in spectacular combat, each master displaying to the full the fighting skills they've developed in a lifetime of study, but neither can get the upper hand.

  Another table pounds down on top of us and this time it's my turn to get knocked to the floor. Gurd manages to deflect the thrust of a long spear just before it impales me. I leap up and set about defending myself, but the situation is fast becoming hopeless. There's only three of us and we are now beset by Tholius's men on one side and Casax's on the other while monks rage everywhere in between. All of us have taken wounds and the floor underneath us is slippery with blood. Bodies lie everywhere and we stumble over them as we're forced back against the huge lump of marble.

  I remember that Astrath Triple Moon is still in the background somewhere and I wonder if he might be preparing some mighty spell to get us out of this. Probably not. I dragged him out of his house so quickly he didn't have time to place any spells in his memory. He'd need a grimoire to read in a new one. If he has any sense he'll have disappeared out the back door taking Soolanis and Dandelion with him. So we're relying on sword power only, and that's starting to flag. I'm using my blade to parry the opponents on my right, while desperately deflecting blows from the left with my knife. I hack down another of Tholius's men, but the next one presses in on me immediately. I can't keep this up for much longer.

  "Face it, Thraxas, trying to fight with two blades you're as much use as a eunuch in a brothel," comes a voice in my ear.

  I whirl round in astonishment. It's Makri, a sword in one hand and an axe in the other, and she's looking pretty damned healthy.

  "What happened?"

  "I got better."

  "Well, you took your time. You expect me to fight the whole of Turai on my own?"

  Makri grins broadly and starts laying about her with her axe and sword. Her gladiator battle skills clear a space round us, which is just as well. When Gurd sees her he is so surprised he cracks his head on the raised front hoof of Saint Quatinius's horse and takes several seconds to recover.

  "Makri," he cries, clutching his head. "You're alive!"

  "Sure am," she yells back, planting her sword precisely in the chest of a red-clad monk unwise enough to try and hit her with a quarter staff. Captain Rallee, Gurd and I are inspired by Makri's return. We bring the advancing horde in front of us to a halt and start pushing them back. Monks, gangsters and Guards fall before Makri's axe as she scythes them down like a demon from hell let loose in the world for the purpose of slaughtering humans.

  I get the impression that her brush with death has not soothed her anger over the way the monk kicked her a while back. She fights with a savage fury never before seen in Turai. No wonder they used to throw dragons, tigers and whole squadrons of Orcs into the arena against her.

  Fighting is intense all over the room as the monks struggle with each other. The Venerable Tresius and Ixial the Seer, evenly matched, have stopped trading blows and now circle each other watchfully. Finally Tholius steps between them, raising his hands and bellowing at the top of his voice. The Prefect, who is something of a demagogue and has plenty of experience in talking to howling mobs, manages to attract the attention of the people around him.

  "Stop this useless fighting," he roars. "We are just making it easy for them." He points to us. "Remove them and we can then discuss the distribution of the gold in a sensible manner."

  The remaining monks disengage from each other and turn their heads to where we stand in front of the statue. The Brotherhood men look questioningly at Casax. He nods as if in agreement with Tholius. Everyone seems to think that the Prefect has the right idea. Now, rather than fighting one of many battles in the tavern, we are faced with the prospect of a concentrated attack from everybody.

  The entire assembly fans out to encircle us and starts to advance. We don't have a chance. In the limited space even Makri's amazing skills cannot stand up against such a weight of numbers attacking from every direction. Some of the swiftest monks are already scaling the statue to attack us from behind. Others take the opportunity to fling small throwing stars at us before engaging with our swords. None of us is wearing armour and both myself and Makri find ourselves with painful wounds as stars strike and dig into our limbs.

  It's time for some swift thinking. I can do that.

  "The magic space," I roar. "Everybody in!"

  I jump on the statue's plinth, knocking off a monk who's scrambling down from above. Gurd and Rallee look dubious, but as the great Human wave starts to break over us they leap up beside me. I take the edge of the purse in my hand and climb into the purple void.

  "I don't like this at all," says Gurd, as I draw the purse over our heads.

  "I wanted to see what it was like in here," says Makri.

  And then we are fully enveloped in the magic space, a dimension quite different from our own, where odd things happen, strange creatures live and Humans are really not meant to visit.

  We plummet down through the thick purple atmosphere. Wispy clouds laugh at us as we pass. We land gently on a green grassy plain. A huge blue sun burns high above. Beside us is the statue, in all its glory, undamaged by my blows with a sledgehammer. Sitting on the bronze horse next to Saint Quatinius is Hanama, Master Assassin.

  "Welcome to the magic space," she says.

  "Hello, Hanama," says Makri. "What are you doing here?"

  "I heard you were dead," replies Hanama. "I came to pay my respects but you turned out to be alive. Good. As things in the tavern seemed confused I slipped in here till it quietened down. I was not expecting you to join me."

  I glare at her suspiciously. It's a bit much, finding Hanama here before me. For all I know she might have been sitting in the magic space for days. I could've been carrying her round in my pocket.

  "Came to pay your respects to Makri, did you? More like came looking for Ixial the Seer. I know you have a contract on him."

  "The Assassins Guild does not dis
cuss its affairs with outsiders," replies Hanama coolly.

  She's a calm woman, Hanama. Difficult to rile. She's small, and very pale. Assassins often are. The only pale people in Turai, in fact, apart from some of our aristocratic ladies who make a point of staying out of the sun for reasons of fashion. Sitting on the horse, with her thin body and black cloak, she looks like a child at play. She certainly doesn't look dangerous, though she is number three in the Assassins Guild. This is the woman who's reputed to have killed a Senator, a Sorcerer and an Orc Lord in the same day.

  I'm not at all pleased to encounter her again. I detest all Assassins for the cold-blooded killers they are. The fact that they continually escape the consequences of their murderous actions due to the patronage of Turai's rich politicians doesn't make it any better.

  It was rash of her to enter the magic space, though. I wonder if she realises it's not an easy place to get out of.